March 28, 2011

It Wasn't An Honor Just To Be Nominated

Getting noticed is the hardest part of app development. Developing an app is straightforward (granted you have the idea). Managing provisioning profiles and submitting it to the App Store can be a painful experience, but nothing that a few hours of Googling will not get you through. Setting the price can be a fantastic internal struggle, but one that you will be wrestling with for months. Bring your app to market was the easy part...marketing it is the part that will make-or-break your business.

Getting your app noticed by Apple is a great way to begin the release of a new app. Out of the 5 apps released by BabyBinks over the past 2 years, 3 have been featured as New & Noteworthy. Based on the comparisons to 2 apps that were "overlooked", spending a week in the top row of the App Store makes a tremendous differnce in the life-cycle of your app. As an example, Elephonics (not featured) and Zombies Vs. Literacy (featured) are simply different themed versions of the same app, the difference between being featured translates into a 100 fold difference in downloads (to date).

And the Award Goes To

Being 'New & Noteworthy' is a great start, but it will not last very long. To sustain interest in you app, you have to do a lot of marketing (and this means more than just posting it on Facebook and tweeting about it on Twitter). There are many channels to market apps, and, despite what you may have been told, all of them are the same as marketing any product or service.

One channel that developers often overlook is awards. In the app market, winning awards is very social and a great marketing campaign (and a lot of friends) can vote your app into a nomination, or even the award winning spot.

And speaking of awards, I recently received an email for the Google Alert I set for Zombies Vs. Literacy. I clicked on the link and was directed to the Ericsson Labs blog for a post titled Vote on the Best Literacy Application. My excitment grew when I saw the full context for the reference:

Today is the World Read Aloud Day. Celebrate the Power of Words and Stories and Take Action for Global Literacy.

Let’s read aloud for someone. Read at home, at work, in a public space, on the train or anywhere. Read a book, a magazine or let the book be read by a device. Many applications exist that support reading text aloud.

We, at Ericsson Labs, support this World Read Aloud Day initiative and want to take action to show the world that the ability to read and write belongs to all people.

Today you can vote for the best literacy application. We have gathered 10 proposals we have received in a list below. Take a look at them and vote for the one you think is the best. They are web sites, web applications, Android applications and iPhone/ iPad applications.

Time to Dust Off My Awards Shelf

Move over Elementary School "Perfect Attendance" trophy. It's time for some real hardware. First, this is Ericsson Labs...as in Sony-Ericsson. Except for their recent attempt to create a Walkman, iPod "killer", Sony-Ericsson is one of the most successful companies in the world. Second, my app is on the same list as the Kindle app (Amazon) and The Cat in the Hat (Oceanhouse Media). That is pretty good company. Third, they have "gathered proposals". Someone actually like my app enough to submit a propsal for it to be considered for this award.

How do you know that I did not just submit a proposal for my app and then fein this fake humility? Look closely you can see for yourself:


Instead of linking Zombies Vs. Literacy to the App Store, the link is actually for an app pirating site. Clicking on the link takes you to a page where you can download the hacked .ipa file that you can download to your iPhone.

But I Just Dusted

As much as I appreciate the recognition for our app, I have to say this is one award I will not be touting too much. I realize its just an Ericsson Lab's blog, but I would have expected slightly more attention to detail from a global, billion dollar company. Especially one who is struggling to mount a response to the iPhone and will want to lure developers to its plaform.

Of course it does not really matter, as nothing could possibly trump my back-to-back-to-back "Best Dad of the Year" awards received each Father's Day...and, at least, I have the t-shirt, tie,and coffee mug to prove it.

March 22, 2011

Moms With Apps: Lessons From Our Educational App Store


The Moms with Apps app is an independent catalog of educational and family friendly apps in Apple's App Store for iOS devices.  It is the collaborative effort of the Moms with Apps (MWA) developer group to improve the search and discoverability of educational apps.

This feat is accomplished by curating and categorizing over 1000 apps from over 300 of the App Store's most applauded educational app developers. While the App Store bundles all educational apps into a single category, the MWA app provides additional categories such as Art, Creative Play, Early Learning, Foreign Language, Math, Reading, Science, Special Needs, etc.  Within these categories app can be further searched by recommended age.



Phew, Apple Likes It

The entire concept of redefining and improving the education category of Apple's App Store was a questionable undertaking in its own right.  As a group of developers who are all basing their livelihood off of the App Store, there is overwhelming pressure to always stay positive about Apple and its offerings.  However, the notable rise in the use of iPhone and iPads for educational purposes, seemed to motivate our cooperative to try and make the Educational App Store an easier place to navigate.  It was entirely plausible that Apple would take take offense by the underlying, yet unspoken message: The Educational App Store can be better.

Our trepidations were quickly assuaged, as the release of the MWA App was immediately recognized as the #1 app in the educational New & Noteworthy chart in 8 regional App Stores.  The app was sprinkled across the top Free downloads charts around the globe and, on some days, we were consistently seeing a few downloads a minute.

Being a resident of Canada's loud neighbor to the South and having little insight into their educational system, I do not fully understand the reasons but the Canadians have really embraced Moms with Apps.  We were fortunate enough to enjoy a week on the front page of their App Store as a featured app with our own custom artwork.  That's us in green...next to the Oscars!

Phew, Parents Get It

App developers who are also parents have a complex and distorted way of looking at the App Store, compared to the typical iPhone toting parent. Once you've seen the behind the scenes, inner workings (as a developer), the magic of the worlds biggest software store disappears and is replaced by bouts of frustation and disillusionment. It's kind of like the Matrix...but without the shiny outfits, guns, and bewildered grunts of Keanu Reeves.

The question that we, as educational developers, want to know is, "Are there parents out there that are looking for great educational software, but are just too flustered by the App Store to bother?" I see it myself when I go...pretty much anywhere. Two-year olds playing "Angry Birds", "Cut-the-Rope", or "Plants Vs. Zombies". Granted, every game (especially physics based ones) have some educational value, but is it simply that parents are not as concerned with the apps their toddlers are playing as educational developers think they are.

Thankfully, they are.

The most telling (and encouraging statistic) that we have observed from the MWA app is the average time per use. Simply, this tells us how long a users is using the app in a single session. In the first month, the MWA app average time per use was 23:59. This is averaged over 135,000 visits from 50,000 users. Quite simply, parents are spending a significant amount of time searching for apps that meets their families needs. They were waiting for a better way to discover apps.

The Report Card: Trends in Educational Apps

As with any app that has benefited from exposure by Apple, we had a very strong start, but downloads have plateaued (cumulative downloads shown in blue).  This is not discouraging, as on any given day we see anywhere from 200-500 downloads per day.

Category Browsing Patterns

Within the app, users spent 45% of their time searching through apps, 30% of their time looking through Books, 20% of their time looking through our "Apple Picks" sections, and 5% spread out among other app features (e.g. New Releases, Viewing History, Developers, etc.).  Apple picks is a historical listing of the apps featured by Apple.

While browsing through the Apps category, the most popular categories with parents are as follows:
  1. Early Learning
  2. Art
  3. Creative Play
  4. Parents
  5. Special Needs
  6. Games
  7. Reading
  8. Music
  9. Foreign Language
  10. Math

App Browsing Patterns

During the first month, each user viewed, on average, 22 apps per session.  This correlates well with the average session time of 24 minutes per session: parents are taking time to actually read the app descriptions.  For developers, this means that the hours of analyzing each word in an app description were not lost.  It is actually a very important part of marketing your app.

I, for one, found this surprising, as an informal survey of non-developer iPhone owners indicated that purchasing decisions were based on recommendations from friends and screenshots.  When asked if they read the descriptions, I received a unanimous "No".

Unfortunately, the layout of iTunes actually encourages this impulsive purchasing by requiring you to click to read the entire description, so it is not surprising that iOS users have begun to devalue the app description.

Most Viewed Apps

Overall During the first month, the following apps were the 10 most popular in terms of times viewed. It is nice to see some newer apps listed alongside some of the tried-and-true staples of great educational apps:

  • My Very First App by Night & Day Studio, Inc.

  • ABC 123 Blocks = Learning Tool For Toddlers by The Guys in the Booth

  • Bug Builder by Zinc Roe

  • Rapunzel Classic Story HD by Kwiq Apps, Inc.

  • Baa Baa Black Sheep - by Duck Duck Moose


  • A Family Matters by Weiner Family Studios

  • ABC 123 Blocks = Learning Tool For Toddlers LITE by The Guys in the Booth

  • Draw with Stars by L'Escapadou

  • iTouchiLearn Words for Preschool Kids Letters, Spelling & Puzzles by Staytooned

  • My Underwear by Thumb Arcade

  • Book Browsing Patterns

    When the MWA App was designed, the debate between "What's an App and what's a book?" had not really taken hold.  Now it is front and center and a major concern for the book-style app developers in MWA and across the entire app ecosystem.  Tales of rejections and suggestions by Apple to release book-apps through iBooks are starting to become more prevalent.

    Unfortunately, this segregation was not as clear to myself and, as such, didn't amply separate out statistics for Books vs. Apps.  However, the app has been updated to monitor this and the next Report Card will be able to shed more light on the subject.

    The one main pattern to take away is that 98% of the Book views all originated from "View By Release Date".  It appears that users are treating the virtual bookstore, much like the traditional brick-and-mortar bookstore, and starting at the new releases.

    A Horse to Water

    It should be no secret that the MWA app, in addition to its altruistic goals, is designed to be a marketing tool for educational app developers.  The MWA developers have invested their time and efforts to curate and annotate their apps, in the hopes of making it easier for parents to find their apps and converting them to happy, paying customers.  It's a win-win scenario, parents find the apps they're looking for, developers get customers who appreciate their apps (and aren't scoffing at a $0.99 price tag).

    In the MWA app, the user has the option to view the app they're looking at in the App Store.  This has the advantage of letting the users read reviews and, potentially, purchase the app.  During the first month, 16% of the apps viewed resulted in a tap-through to the App Store.  This is not purchases but simply getting to the App Store.  Once in the App Store, the users may see unfavorable reviews and elect not to purchase, among other scenarios.

    Without anything comparable to analyze this rate against, it is difficult to draw many conclusions.  If you consider the MWA app as simply an advertisement tool, than the number is huge compared to the sub 1% click-through-rate seen in in-app ads (at least in my apps).  If you think of it as a store front, than we would need more cooperation from Apple to compare it (but I'm not going to hold my breath).  It falls somewhere in-between and so there are more questions than answers at this point.  At the end of the day, we can say that we are helping parents find apps to better fit their needs and helping to direct them to the App Store for more information.

    Moving Forward

    The feedback from users has been great.  For once, I 'm proud to point people to my App Store reviews for a Free app.  Parents are just as excited about the role of iOS devices in education as are the developers who are working on them.  However, they have been very clear that they want more from the MWA App.

    We have been listening and working hard to implement them.  In the next major release (coming soon), we will be introducing "Page 2", a second page in the MWA App.  Page 2 will contain exclusive content from leading researchers, educators, technologists, bloggers and industry professionals all providing insights on apps, books, and parenting the 'iOS generation'.  We hope that the addition of Page 2 will continue to forward the mission of MWA to advocate healthy intersections of kids and family life with technology.


    The Moms with Apps app is available as a free download in Apple's App Store .